Erin Catto
Free · Open
A rigid body physics library that simulates collisions, joints, and rays for two-dimensional games, written in portable C
2D Physics Engine
Desktop
Language
C
AlertCaution is advised.
N/A
Free · Open
Simulates rigid body physics, collision detection, and joint constraints in three dimensions for game development
3D Physics Engine
Desktop
Language
C++C
AlertCaution is advised.