Art of Illusion
A 3D modelling and rendering software that provides tools for 3D modelling, texture mapping, and 3D rendering of still images and animations.
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+ | 3D Modeling | Create intricate 3D models using subdivision surface-based tools |
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+ | Texture Mapping | Apply textures to your models for realistic rendering |
+ | Animation | Animate objects using a skeleton-based approach |
+ | Procedural Textures | Design custom textures and materials using a graphical language |
+ | Rendering | Generate still images and animations from your 3D scenes |
+ | STL Export | Export models for 3D printing in STL format |
- | Learning Curve | The user interface can be overwhelming for beginners. It takes time to grasp the software’s features. |
- | Real-Time Collaboration | Lack of collaborative features for team projects. |
- | Resource-Intensive | May demand substantial system resources. Complex scenes can take longer to render compared to some high-end 3D software. |
- | Limited Animation Features | primarily focuses on creating still images. Animation features are present but may be less robust than dedicated animation software. Rigging tools are not included. |
- | Export File Format | uses its own file format (.aic). Compatibility with other 3D software may require exporting to a different format, potentially causing loss of information. |
- | Limited Texturing Tools | Compared to some software, texture mapping features may be considered basic. |
- | No Built-In Asset Library | Users must create or import assets. |
System Requirements
Version ↓
# | Minimum |
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1 | Java 8 or later |
# | Recommended |
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1 | A keyboard with a numberpad |
2 | Single button mouse or a 3-button mouse with a scroll wheel |
License
Categories
Notes
- Absolute minimum requirements or recommendations for the system hardware have not been declared.