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Godot

A 2D and 3D cross-platform compatible game engine released as open source software under the MIT license

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Overview

Godot is a game engine which was initially developed for several companies in Latin America before its public release. The development environment runs on Windows, macOS, Linux, BSD and Haiku (both 32 and 64-bit) and can create games targeting PC, mobile and web platforms.

The architecture is built around a concept of a tree of nested “scenes”. All game resources, from scripts to graphical assets, are saved as part of the computer's file system (rather than in a database). This storage solution is intended to make it easier for game development teams to collaborate on script code using version control.

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Platform

 

Social

           

System Requirements

#Minimum
1OpenGL ES 3.0 compatible hardware
2For the Mono version, Mono SDK 5.12.0 (other versions won't work)

Ratings

4.45
5
Steam: 10
10  based on 591 reviews

G2CROWD: 3.9
5  based on 6 reviews

Developer

Juan Linietsky(OD), Ariel Manzur(OD), Community

Written in

C++, Java, Python, C#

Initial Release

14 January 2014

License

MIT

Categories

Game Engine

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