Material Maker logo Material Maker logo background glow

Material Maker

A procedural materials authoring tool based on the Godot Engine, defining materials as graphs where nodes create or transform textures

&

+
Procedural Material Creation
Users can create materials procedurally using nodes
+
PBR Material Support
Supports the creation of Physically Based Rendering (PBR) materials
+
Raymarching Materials
A powerful technique for generating intricate surfaces and effects that would be difficult to achieve with traditional texturing methods
+
3D Model Painting
Allows for direct material application and manipulation on 3D models, providing a more intuitive and visual workflow
+
Community Sharing
Users can browse and share materials and brushes created by the community
+
Node-Based Workflow
Materials are defined as graphs where nodes create or transform textures
+
Export Options
Materials can be exported for Godot, Unity, and Unreal game engines
+
Painting Filters
Includes painting-specific filters and transforms that depend on mesh geometry
+
Custom Node Creation
New nodes can be created by connecting and grouping existing nodes or by describing them in GLSL
+
Graph-Based Brushes
Brushes use the same node-based system as materials
-
UI Learning Curve
Using the node editor with a very complex graph can be difficult
-
Limited Learning Resources
There is a lack of courses or training materials available for users to learn the software effectively

Platform

Desktop

Social

System Requirements

Not available, but we appreciate help! You can help us improve this page by contacting us.

Ratings

4.90
5

itch.io
4.9
5
based on 216 reviews

Developer

Written in

GDScript, GAP

Initial Release

4 August 2018

Repository

License

Categories