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Quixel Mixer

A tool for creating and texturing 3D models using procedural masks, painted layers, and a vast library of assets

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Megascans Integration
Allows users to seamlessly integrate high-quality scanned assets directly into their workflow
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Smart Materials
Utilizes smart material capabilities for advanced texturing
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3D Painting
Provides straightforward 3D painting features for detailed control and artistic expression
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Procedural and Scan Data
Combines proceduralism and scan data for texturing and creating unique and realistic materials
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Real-Time Preview
Allows users to see material changes in real-time for an efficient and iterative workflow
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Layer-Based Workflow
Provides flexibility and control, allowing for non-destructive adjustments and experimentation
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Physically-Based Rendering
Supports Physically-Based Rendering technology, ensuring compatibility with modern rendering engines
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Multiple Texture Sets
Supports multiple texture sets for complex models
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No Built-in Baker
Relies on external bakers for certain tasks, which can be inconvenient for users
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Performance Issues
Users have reported slow performance, long loading times, and frequent crashes, especially with complex models
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Learning Curve
The interface may be difficult to navigate for those new to the software
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Limited Customizability with Scan Data
There are fewer options for customizing materials based on scan data

Platform

Desktop

Social

System Requirements

#MinimumRecommended
1
4 GB
16 GB
2
2 GB (May vary greatly contingent on the number of assets in your library)
10 GB
3
  • Support for Shader Model 5 & OpenGL 4.1 or above
  • Radeon HD 5000 or Nvidia GeForce 400
  • 2 GB of VRAM
  • Support for Shader Model 5 & OpenGL 4.1 or above
  • Radeon RX 580 or Nvidia GeForce 1080
  • 8 GB of VRAM

Ratings

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Developer

Written in

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Initial Release

May 2018

Repository

Quixel Mixer being a proprietary software, its source code is not publicly hosted.

License

Categories