Quixel Mixer
A tool for creating and texturing 3D models using procedural masks, painted layers, and a vast library of assets
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+ | Megascans Integration | Allows users to seamlessly integrate high-quality scanned assets directly into their workflow |
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+ | Smart Materials | Utilizes smart material capabilities for advanced texturing |
+ | 3D Painting | Provides straightforward 3D painting features for detailed control and artistic expression |
+ | Procedural and Scan Data | Combines proceduralism and scan data for texturing and creating unique and realistic materials |
+ | Real-Time Preview | Allows users to see material changes in real-time for an efficient and iterative workflow |
+ | Layer-Based Workflow | Provides flexibility and control, allowing for non-destructive adjustments and experimentation |
+ | Physically-Based Rendering | Supports Physically-Based Rendering technology, ensuring compatibility with modern rendering engines |
+ | Multiple Texture Sets | Supports multiple texture sets for complex models |
- | No Built-in Baker | Relies on external bakers for certain tasks, which can be inconvenient for users |
- | Performance Issues | Users have reported slow performance, long loading times, and frequent crashes, especially with complex models |
- | Learning Curve | The interface may be difficult to navigate for those new to the software |
- | Limited Customizability with Scan Data | There are fewer options for customizing materials based on scan data |
System Requirements
Version ↓
# | Minimum | Recommended |
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1 | 4 GB | 16 GB |
2 | 2 GB (May vary greatly contingent on the number of assets in your library) | 10 GB |
3 |
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Ratings
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Developer
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Initial Release
May 2018
Repository
Quixel Mixer being a proprietary software, its source code is not publicly hosted.
License
Categories
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