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RapidRAW

A GPU-accelerated, non-destructive editor for RAW camera photos with masking, presets, and batch export tools

It takes care to curate a safe software space. Help us do more.

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GPU-Accelerated Engine
Runs the full image-processing pipeline on the GPU through a custom WGSL shader for instant feedback while editing.
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AI Subject Masking
Detects subjects, skies, and foregrounds automatically to speed up building local adjustment masks.
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Non-Destructive Sidecar Workflow
Stores every edit in a separate sidecar file so the original RAW image is never modified.
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Broad RAW Format Support
Decodes RAW files from a wide range of camera makes through the bundled rawler library, including X-Trans sensors.
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Automatic Lens Correction
Corrects distortion, chromatic aberration, and vignetting using the Lensfun database.
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Manual Clone and Heal Tools
Copies or heals pixels from a chosen source point at full image resolution for precise retouching.
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Self-Hosted Generative Edits
Connects to a locally run ComfyUI server through a companion connector app to remove or add elements with text prompts.
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HDR Merge with Deghosting
Aligns and blends handheld exposure brackets into a single HDR image while removing ghosting from moving subjects.
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Panorama Stitching and Collage Maker
Combines multiple images into a seamless panorama or arranges them into a custom collage layout.
...4 more features/limitations. Contact us to get a complete list of features and system requirements.

Platform

Desktop
Mobile-Tablet

Social

System Requirements

#MinimumRecommended
1
Windows 10 or newer
2
16GB or more
3
Dedicated GPU (architectures older than ~2015 may be unstable)
#MinimumRecommended
1
macOS 13 (Ventura) or newer
2
16GB or more
3
Dedicated GPU (architectures older than ~2015 may be unstable)
#MinimumRecommended
1
Ubuntu 22.04+ or a compatible modern distribution
2
16GB or more
3
Dedicated GPU (architectures older than ~2015 may be unstable)

Ratings

Not available, but we appreciate help! You can help us improve this page by contacting us.

Developer

Written in

Rust, TypeScript, WGSL

Initial Release

2025-06-28

Repository

License

Categories


Notes

  • Windows and macOS builds are not code-signed yet, so a SmartScreen prompt or a manual xattr -dr com.apple.quarantine step may be needed on first run -> see the Relevant Docs for setup guidance.