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Unity

A game engine and development platform for creating interactive 2D, 3D, VR, and AR experiences for various devices

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Powerful Scripting API
Primary scripting API is based on C#, a popular programming language among game developers.
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2D and 3D Game Development
Supports both 2D and 3D game development, making it a versatile choice for developers.
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Rendering Pipelines
Offers customizable rendering pipelines for achieving high-quality graphics and visual effects.
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Asset Management
Organize and manage game assets, including textures, models, and audio files.
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Physics Simulation
Provides built-in physics engines for realistic interactions between objects.
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Cross-Platform Export
Develop games for various platforms, including desktop, mobile, console, and VR/AR.
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Animation Tools
Create complex animations with the animation system and timeline.
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Particle Systems
Generate dynamic visual effects like fire, smoke, and explosions.
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Terrain System
Design realistic landscapes and terrains for outdoor environments.
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Networking
Build multiplayer games with networking features.
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UI/UX Tools
Design user interfaces with UI system and canvas.
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Asset Store
Access a vast library of assets, plugins, and tools from the Asset Store.
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Real-Time Collaboration
Collaborate with team members in real-time using Unity Collaborate.
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Shader Graph
Create custom shaders visually without writing code.
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Lighting and Shadows
Achieve realistic lighting and shadow effects in your scenes.
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NavMesh System
Implement AI pathfinding for characters and NPCs.
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Post-Processing Effects
Enhance visuals with post-processing effects like bloom, depth of field, and colour grading.
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Audio Mixer
Control audio mixing and effects for a more immersive experience.
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Analytics Integration
Collect and analyze player data using Unity Analytics.
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Version Control Integration
Tools like Git for tracking changes and collaborating on code
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Scene Management
Tools for efficiently loading and unloading game scenes to optimize performance and memory usage
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Input System
Mechanisms for handling player input from various devices (keyboard, mouse, gamepad, etc.)
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Optimization Efforts Required
Often demands significant optimization work to ensure smooth performance, especially for mobile devices. Developers need to fine-tune their projects to avoid memory issues and debugging challenges.

Platform

Desktop

Social

System Requirements

#Minimum
1
  • Ubuntu 20.04
  • Ubuntu 18.04
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X64 architecture with SSE2 instruction set support
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OpenGL 3.2+ or Vulkan-capable, Nvidia and AMD GPUs
4
Gnome desktop environment running on top of X11 windowing system, Nvidia official proprietary graphics driver or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel, Compositor, etc.)
#Minimum
1
  • Mojave 10.14+ (Intel editor)
  • Big Sur 11.0 (Apple Silicon Editor)
2
  • X64 architecture with SSE2 instruction set support (Intel processors)
  • Apple M1 or above (Apple Silicon-based processors)
3
Metal-capable Intel and AMD GPUs
4
  • Apple officially supported drivers (Intel processor)
  • Rosetta 2 is required for Apple Silicon devices running on either Apple Silicon or Intel versions of the Unity Editor
#Minimum
1
  • Windows 7 (SP1+) 64-bit
  • Windows 10 64-bit
  • Windows 11 64-bit
2
X64 architecture with SSE2 instruction set support
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DX10, DX11, and DX12-capable GPUs
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Hardware vendor officially supported drivers

Ratings

4.17
5

Capterra
4.7
5
based on 394 reviews
CNET
5.0
5
based on 3 reviews
FileHorse
8.1
10
based on 348 reviews
FileHorse
8.7
10
based on 11 reviews
G2CROWD
4.5
5
based on 193 reviews
Softonic
7.0
10
based on 496 reviews
Softonic
7.0
10
based on 50 reviews
TechSpot
4.3
5
based on 237 reviews
Uptodown
3.6
5
based on 7 reviews

Developer

Written in

C++, C#

Initial Release

06 June 2005

Repository

Unity being a proprietary software, its source code is not publicly hosted.

License

Categories